Vehicle Augmentations

Utility Augments

Vehicle attachments slot into a hardpoint for the vehicle. Each attachment provides some kind of upgrade as well as several modification options. One of these options can be employed by making a Hard Mechanics roll and spending 1000 credits. Employing further mods increases the cost by 1000 credits and the difficulty of the roll. (Silhouette 6+ ships may have increased mod option costs)

Vehicle Augment Price HP Required Rarity Reference
Advanced Subspace Encryption Array ®6000 1 7 DA: 65
Advanced Targeting Array 4000 1 4 E-CRB: 269
All-Terrain Legs 3000 X Silhouette 2 5 SM: 65
Amphibious Modification 1000 X Silhouette 1 5 SM: 65
Astrogation Droid Brain 7500 0 6 FC: 62
Astrogation Droid Socket 3000 2 5 SoT: 63
Augmented Buffer 750 0 0 JoY: 47
Autopilot Droid Brain 6000 5 5 FC: 62
Briefing Auditorium 2500 1 4 LbE: 58
Cloaked Smuggling Compartments ®2200 1 4 FC: 63
Decoy Buoy ®5000 0 5 SM: 65
Electronic Countermeasures Suite 3000 1 6 E-CRB: 269
Electronic Counter-Countermeasures Suite 3500 1 6 LbE: 59
Encrypted Computer 1000 0 6 SM: 65
Enhanced Carbon-Durasteel Armor 2000X Silhouette 2 3 E-CRB: 269
Enhanced Hyperspace Shields 4000 1 5 SM: 66
Enhanced Repulsorlift 1000 X Silhouette 1 3 SM: 66
Environmental Simulators 7500 2 6 DA: 64
Fabritech Fogger Smoke Generator 2750 1 2 DC: 61
Gunner Droid Brain 7000 0 6 SM: 66
Hardened Circuits 4500 2 5 SoT: 64
High-Output Ion Turbine 1200 1 1 E-CRB: 271
Holonet Pirate Array ®25000 2 8 DA:65
HoloTank 5000 1 4 LbE: 59
Hull Keel Reinforcement 2500 2 4 SoT: 64
Hydraulic Control Circuits 5300 1 5 E-CRB: 270
Hyperdrive Generator 5000 2 3 E-CRB: 271
Interior Broadcast Suite 800 1 3 FC: 63
Laser Focusing Array 5000 2 6 SM: 66
Luxury Passenger Compartments 2000 xpassenger 1 3 DA: 65
Maneuvering Thrusters 500 1 0 JoY: 47
Nightshadow Coating ®3500 1 8 FC: 63
Onboard Amenities Unit 750 1 3 FC: 63
Overcharged Ion Engines 9500 3 4 SM: 66
Physical Countermeasures 2200 1 4 SoT: 64
Pseudo-Cloaking Device ®12000 1 8 SM: 66
Rapid Cargo Evactuation Chute ®500 1 3 FC: 63
Reinforced Shield Generator 1000 2 7 E-CRB: 270
Repulsorlift Enhancement 2500 1 0 DC: 60
Retrofitted Hangar Bay 5000X Silhouette 2 5 JoY: 47
Secondary Transponder ®20000 1 7 SM: 67
Security Measures 500 X Silhouette 0 4 SM: 67
Sienar Grappler 213 Tactical Tractor Beam 6200 1 7 DC: 62
Sienar T9 Stinger Assault Boarding Tube ®1000 3 4 DC: 61
Slave Circuit 10000 1 2 SoT: 65
Slicing Computer 5000 1 6 SM: 67
Smuggling Compartments 1200 1 4 E-CRB: 270
Tactical Command, Control, and Communications Suite 4200 1 6 LbE: 59
Theater Command and Control Suite 8500 2 6 LbE: 59
Upgraded Comms Array 4800 1 6 A-CRB: 287
Upgraded Firepower 1000 0 0 JoY: 48
Upgraded Weapons E-CRB: 271
Whisperthrust Engine ®7500 1 7 FC: 63

Upgraded Weapons

Upgrading weapons has its own set of rules.

Weapon Attachments

Vehicle Augment Price HP Required Rarity Reference
Arakyd Mini-Missile Pack ®7000 1 5 DC: 60
Arakyd Missile Pack ®10000 1 5 DC: 60
Ax-108 “Ground Buzzer” Surface-Defense Blaster Cannon 2000 1 5 FC: 62
Gravity Mine Launcher 3500 1 6 SoT: 64
Oversized External Weapons Mount ®3000 1 6 DC: 60
Ram Attachment 6500 1 3 SoT: 64
Sienar MM-XT Mini-Missile Tube ®700 1 4 DC: 60

Vehicle Augmentations

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