Fringes of Space
A long time ago in a galaxy far, far away…
Fringes of Space
It is a period of civil war. Rebel spaceships, striking from a hidden base, have won their first victory against the Galactic Empire in the TION CLUSTER.
In response, the Empire launched a swift invasion of the system in order to find the hidden rebel base. BRIGIA, a planet in this sector, is in the Empire’s path.
In an attempt to stay out of Imperial space, four adventurers find themselves aboard an orbital checkpoint above Brigia. Only together, can they escape alive and survive in the fringes of space….
|Steve||Stig’Val’Krumlar||Chiss||Smuggler||Pilot||Debt/Favor||No (Betrayed by team)|
|Chad||Saladdik||Wookie||Hired Gun||Bodyguard||Oath/Bounty||No (Sold into Slavery)|
|Steve||Jak-Phi Niko||Nikto||Jedi: Guardian||Armorer||Frontier Justice/Disgraced||Yes|
The State of the Galaxy
It’s been 18 years since the fall of the Old Republic. In that time, the newly-formed Galactic Empire has officially taken control of all the territory the Republic once had, made the Jedi order a distant memory, and established a military regime to protect it. Now that the Empire has total control over the Core worlds, Mid Rim, and some of the Outer Rim, they have begun to expand and explore Wild space and any unexplored sectors.
In recent years, several parties have become disillusioned by the New Order leading to the creation of an organized, large-scale Alliance to Restore the Republic. Despite suffering many losses over the years, the Rebellion has finally procured enough strength to challenge the Empire.
After the Battle
Since one of their larger fleets retreated the battle, the Empire figured that there must be a larger Rebel presence somewhere in the Tion Cluster. In an effort to locate and destroy the hidden rebel base, the Empire instated Operation Strike Fear, an invasion of the Tion Cluster and a display of the might of the Imperial armada.
The invasion is swift. The speed of the operation has kept its identity a secret thus far, keeping the rumors of Imperial involvement from the rest of the sector.
Colonies on the Fringe Disappearing
Rumors of remote colonies disappearing on the far reaches of the Outer Rim have been spreading. Since the Imperial expeditions in wild space and the unknown regions, colonists have been taking advantage and settling the remote planets. Some of the investigations have found colonies and their structures missing with no signs of violence.
GM YamDoge is attempting to run this Edge of the Empire campaign as a character-driven sandbox. Once the crew gets a spaceship, they can travel to any known planet in the galaxy. In addition to the main plot and side stories, every character has a Secret Agenda.
The player’s agenda is a personal, long-term goal that the player is trying to accomplish. This can be any goal that would realistically take several steps to accomplish.
The idea is that it will take several GM-assigned missions to elevate the player to a position of relative power. Once the player has this position, they get to plan the final mission.
An example would be a player wanting to feed vital information to the Rebel Alliance (or vice-versa). The position of power would be attained by infiltrating the Imperial ranks as a double agent. It would take several missions, but once the upper Imperial officers trusted them, they could execute whatever plan they come up with.
Game Rules and Miscellaneous
The system that we’re running is Fantasy Flight Games’ Star Wars: Edge of the Empire RPG. When compared to the other FFG systems Age of Rebellion and Force and Destiny, we felt that this system had the most desirable setting.
However, we are also using the equipment, rules, and ideas from the other FFG core rulebooks, adventure modules, and EotE rule supplements/splat books.
In addition to the rules and equipment, wiki entries for the planets, sectors, factions, and characters can be found on the main wiki page: